Wrapping up the biggest and best games of E3 2017
E3 2017 was a whirlwind of phenominal games and brand new experiences, so it's easy to have missed something. Don't worry, because our final wrap-up has you covered.
E3 2017 was a whirlwind of phenominal games and brand new experiences, so it's easy to have missed something. Don't worry, because our final wrap-up has you covered.
The Crew finally started to gel together with Wild Run, as Ubisoft decided to apply those lessons to the first proper sequel to their racing game and double down on not only the social aspects but also the nuttery that drives people to love anything with a V8 engine. Which is why The Crew 2 isn’t just a racing game: It’s a trinity of engineered pursuits that gives players free reign to explore as they see fit.
Knack 2 is trying to be a compelling co-operative experience, and its many new mechanics are helping to realise that dream.
In develoepr DontNod's latest game focused on the battle between man and his inner beast thirsty for blood, it's not the horrific action of how you kill your victim but rather who you kill that truly matters.
Crackdown 3 feels like the same type of game that kicked off the franchise a decade ago. And that's both good and terribly bad.
That’s the thing with PC gaming and shooters in particular: They’re fast as f***. Mouse and keyboard controls have and always will provide a level of precision that can’t be matched by analogue sticks and face buttons. If Destiny 2 truly wants to capture the PC crowd, it’s going to need to put on its running shoes. Fortunately, it has.
If I was staring down the boot of an ogre that happened to be the size of a skyscraper, I’d most likely find religion in those final moments. If I was Extinction’s Avil however, I’d be reducing one of those ogres into a bloody quadriplegic and moving in for the killing blow.
One of my final sessions at E3 gave me the chance to briefly grab Destiny 2’s executive producer David Allen for some one-on-one. I had some questions. Allen had some answers for me. So here they are from our short and sweet session.
In an industry often clouded by exclusivity and inflated price tags, Dossier Perfumes emerges …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
Critical Hit is built on the idea that we are more than one thing. Are you a hardcore gamer who also enjoys a night out at the movies? Perhaps you’re a professional cosplayer who is searching for the perfect burger, or maybe you’re just interested in high-end tech and Netflix binging. Covering gaming, entertainment, tech and geek, Critical Hit offers information and critique from a staff of diverse, knowledgeable and fiercely opinionated writers.