EA wants to entirely revamp Battlefront II’s progression soon
Star Wars Battlefront II is getting some massive changes this March, as DICE attempts to completely revamp its terrible progression system.
Star Wars Battlefront II is getting some massive changes this March, as DICE attempts to completely revamp its terrible progression system.
A new report paints a dire picture for BioWare and development of Anthem, as the studio stakes their future on the success of the new IP.
The first part of Battlefield 1's massive Turning Tides DLC dropped yesterday for premium members, bringing with it new maps, weapons and game modes, but it also brought some new gameplay fixes that won't go down with some players who love to slide around the action.
Though most games are still sold through physical brick-and-mortar stores or online retailers, it’s a situation that’s changing. According to some publishers, we’ll see a shift to a completely digital future within the next few years. [quotes quotes_style=”bquotes”] “I think over the long-term, it will be 100% [digital],” Take-Two Interactive president Karl Slatoff said at the Credit Suisse 21st Annual …
Still attemtping to fix the progression mess since launch, EA have increased the number of credits players can earn, as well as the amount of crafting parts dealt out daily.
Yes, we’re still talking about Star Wars: Battlefront II’s lootboxes. Sorry. Anyway, one of the principal concerns many had with those lootboxes was that they impacted player progression and unlocks, instead of taking the tried and trusted (and far less egregious) route of making their contents cosmetic vanity items. Had the paid lootboxes only unlocked outfits, accessories and skins as …
Star Wars Battlefront II showed promise. It had a single-player campaign, it looked like EA had been paying attention to criticism from the first game and the amazing visuals had been even further refined. What the hell went wrong then? What happened between Battlefront games, that resulted in the sequel being universally slammed and outnumbered by sales of the original game in launch week? As usual, it came down to one simple factor: Greed. Here’s a breakdown on how Battlefront II shot itself in the foot.
EA is not having a good month. On top of the unfolding Star Wars: Battlefront II loot box brouhaha and a quick about-turn on Need For Speed’s very similar system of grinding for progress, it looks like FIFA 18 players also have a bone to pick with the publisher. Fans of the footie sim have long been annoyed with the Weekend League in FIFA 18, a torturous commitment to earning sweet digital prizes that requires a silly amount of time to be invested in the mode.
In today’s digital world, a website is often the first impression a business makes. …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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