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Home Tag Archives: Interview (page 3)

Tag Archives: Interview

Entertainment

Top Gear’s Freddie Flintoff answers our questions – Landing a dream job, evolving car entertainment and having a laugh

By Darryn Bonthuys
August 29, 2019
in :  Entertainment, Features
Comments Off on Top Gear’s Freddie Flintoff answers our questions – Landing a dream job, evolving car entertainment and having a laugh

We recently had a chance to chat to Top Gear;s Freddie Flintoff, fresh off of filming series 27 and deep in production on the next season. We had questions for him, he had answers for us on everything from the most beautiful filming spots in the world to Top Gear almost losing a host in a morbid but hilarious manner. Here’s what he had to say.

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Entertainment

We took a drive with Top Gear’s Stig, and even managed to ask him some questions

By Darryn Bonthuys
August 26, 2019
in :  Entertainment, Features
26

Top Gear’s roster of hosts might change, there may be a new fastest car around the track on any given day of the week and the show may change with the times, but there’ll always be one constant: The Stig. Some say that his nipples are shaped like the Nurburgring and that his sweat can clean precious metals, but all we know is that Top Gear’s resident racing driver is Top Gear at its best: Focused, able to throw a million Rand's worth of car around a corner with reckless abandon and able to say a thousand words without ever opening his mouth.

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Features

Interview with Paul Sage, Creative Director of Borderlands 3: Just get in there and have fun!

By Brad Lang
August 26, 2019
in :  Features, Gaming
25

Paul Sage sits opposite me, his intense eyes staring down at me from behind his glasses. Sage has worked on some of my favourite games which include the first two Borderlands, and he’s on the verge of launching the long-awaited next mainline entry into the beloved franchise. And he’s also busy telling me about a guy stuck in a porta-potty.

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Features

What’s special about Tamarin? More than just a baby monkey with an Uzi

By Brad Lang
July 17, 2019
in :  Features, Gaming
13

And let’s be honest, an adorable monkey brandishing a high-powered automatic sub-machine gun bestowed upon him by a hedgehog is already pretty special.

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Features

A chat with Blizzard Team 5 about Hearthstone’s next expansion, Saviors of Uldum

By Dylan Brown
July 10, 2019
in :  Features, Gaming
1

Reno Jackson, Brann Bronzebeard, Elise Starseeker and Sir Finnley Mrrgglton are back! They have returned to save Uldum from the plagues brought on by the League of E.V.I.L.

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Features

E3 2019 Interview: DOOM Eternal’s new look is about visibility over nostalgia

By Alessandro Barbosa
June 20, 2019
in :  Features, Gaming
8

DOOM Eternal looks exactly like what you’d want from a sequel to the 2016 reboot: just, well, more DOOM. There’s demons galore, Hella dn Heaven and more sequences for Doomguy to just steal the show, making it seems like very few changes have made it in. That couldn’t be further from the truth though. id Software have taken a lot of feedback on what worked best in their reboot, and fixed what didn’t hit the mark. Which is why DOOM Eternal has a distinctly different visual style that harkens back to its more arcade roots.

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Features

E3 2019 Interview: CD Projekt Red was having internal arguments about non-lethal playthroughs in Cyberpunk 2077, and feedback helped make the change

By Alessandro Barbosa
June 19, 2019
in :  Features, Gaming
8

Cyberpunk 2077 was easily one of the biggest titles on show at E3 again this year, with a whole new 45-minute behind closed doors demo showing off some of the improvements CD Projekt Red have made in the past year. Along with the reveal of Keanu Reeves as a central character (playing Johnny Silverhand) and an April 2020 release date, the biggest change introduced to the RPG is the ability to play the entire story without killing anyone.

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Comics & Toys

Dial H For Hero is dialling in a new era of legacy, adventure and heroism

By Darryn Bonthuys
May 22, 2019
in :  Comics & Toys, Features
Comments Off on Dial H For Hero is dialling in a new era of legacy, adventure and heroism

Some people were born to be heroes. Others, were thrust into that world despite the fact that they came from the unlikeliest of backgrounds. Then there are those people who literally dialled in the chance to wield extraordinary powers and uphold justice for the common man. Way back in 1966, DC Comics introduced the idea of the H-Dial in Dial …

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Timeline

  • October 22, 2026

    Affiliate to Partner: Breaking the 75 Average Viewer Wall

  • October 22, 2026

    Scaling Your First Multi-Player Game Server Without Dropping Frames

  • October 22, 2026

    Why AI Data Centers Are Becoming a Water-Engineering Problem, Not Just a Power Problem

  • October 22, 2026

    From Photo to Playable: A Practical Guide to Making Game-Ready 3D Models With AI

  • October 21, 2026

    The Supply Chain Jobs Behind a Gaming Console Launch

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