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Home Tag Archives: Interview

Tag Archives: Interview

Gaming

Diablo Immortal’s character classes were chosen based on strong and unique identities

By Darryn Bonthuys
February 25, 2021
in :  Gaming
1

From stalwart bruisers such as the Barbarian to new generation ass-kickers such as the Demon Slayer and Monk, Diablo Immortal has a healthy selection of classes to choose from.

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Features

Diablo Immortal has big plans for its endgame content

By Darryn Bonthuys
February 23, 2021
in :  Features, Gaming
5

Blizzard isn’t ready to share too many details yet on its endgame, but in an interview with Diablo Immortal lead producer Caleb Arseneaux and senior system designer Kris Zierhut, the duo revealed that not only would the endgame be a substantial chunk of action to explore and grow in, the journey there would also take players a fair amount of time.

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Gaming

Gabe Newell insists that Valve is definitely working on games

By Brad Lang
January 21, 2021
in :  Gaming
6

Creating Half Life: Alyx reignited a spark in the company to develop single-player games… probably just not that single-player game.

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Gaming

Hello Games’ new project is a “huge, ambitious game like No Man’s Sky”

By Brad Lang
September 3, 2020
in :  Gaming
3

Although whether that “like No Man’s Sky” is referring to the game’s scale or the actual gameplay has yet to be seen.

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Gaming

Phil Spencer confirms that we won’t see Game Pass on the Nintendo Switch

By Brad Lang
July 21, 2020
in :  Gaming
2

Which, let’s be real here, doesn’t really take an industry insider to figure out.

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Features

The sound of horror – How Jason Graves created a new universe of audio terror for video games

By Darryn Bonthuys
June 30, 2020
in :  Features, Gaming
Comments Off on The sound of horror – How Jason Graves created a new universe of audio terror for video games

I had some questions for the music-wizard about how he created the sound of horror, and Graves was only too happy to wax lyrical about finding his groove, the sheer genius of how his music was used and the power of psychology.

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Entertainment

The Old Guard Interview – How Greg Rucka and Leandro Fernandez’s tale of immortal mercenaries got adapted into a Netflix blockbuster

By Darryn Bonthuys
June 25, 2020
in :  Entertainment, Features
1

The Old Guard is a faithful adaptation of the Greg Rucka and Leandro Fernandez mini-series that pitted immortal warriors against the deadliest threat to the planet: Big Pharma. So how did this project all come together? That’s just one of the questions that I had for Rucka and Fernandez, who were only too happy to sit down with me and chat about adapting their work to Netflix, crafting killer action with Charlize Theron and the importance of living.

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Gaming

It looks like Assassin’s Creed Valhalla will have a bigger map than Odyssey

By Brad Lang
May 19, 2020
in :  Gaming
64

While the map is reportedly bigger than the epic recreation of ancient Greece, how that will affect the gameplay is still unknown.

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Timeline

  • October 22, 2026

    Affiliate to Partner: Breaking the 75 Average Viewer Wall

  • October 22, 2026

    Scaling Your First Multi-Player Game Server Without Dropping Frames

  • October 22, 2026

    Why AI Data Centers Are Becoming a Water-Engineering Problem, Not Just a Power Problem

  • October 22, 2026

    From Photo to Playable: A Practical Guide to Making Game-Ready 3D Models With AI

  • October 21, 2026

    The Supply Chain Jobs Behind a Gaming Console Launch

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