Take-Two boss talks remaster strategy: "We don’t just port titles over"
According to Take-Two boss Strauss Zelnick, while remasters will always be considered, they won’t be a pivotal pillar for the company to focus efforts on.
According to Take-Two boss Strauss Zelnick, while remasters will always be considered, they won’t be a pivotal pillar for the company to focus efforts on.
Facial animation technology captures every nuance of a performance, worlds look real enough to live in, and ray tracing is resulting in the lighting that gives life to these environments looking better than the real deal. There’s going to come a time when video games are indistinguishable from reality, and Take-Two CEO Strauss Zelnick believes that it’ll only be a mere decade to reach photorealistic visuals within video games.
What began with all of the buzz and hype quickly faded, as Google’s attempt to muscle into the gaming space with cloud-based software that could stream your chosen title from wherever you happen to be (provided that your internet connection was up to scratch), just hasn’t taken off within the larger gaming consciousness.
The US was recently rocked, once again, with mass shootings that once again put the spotlight on the country’s weird obsession with gun violence. Of course, politicians tried to put the blame on video games, which have been the scapegoat of choice for the last two decades or so. US Prsident Donald Trump has himself blamed the entertainment medium, suggesting that legislators reduce access to “gruesome” games.
You think of the one game that defines the gaming industry today, and for better or for worse, that game is Fortnite: Battle Royale. There’s nothing else like it on the market today, because this is an experience that is free, constantly updating and has entered the mainstream pop culture sphere on a level that few games could hope to achieve. Unless you’re Take Two Interactive that is.
While I have been witness to the very critical debate surrounding the rise of the Epic Game Store and subsequent headlines, one developer and its CEO seem to be taking it all in their stride. That being Take-Two’s Strauss Zelnick, who states that competition is a positive factor, while also moving to spaces where the customers can be found. Speaking …
Last year, 2K Sports faced a fair bit of backlash over its egregious monetisation in NBA 2K18. Rightly so! While the game itself may have been fantastic, it was a microtransactional nightmare, charging players real-world money for things as simple as haircuts. It didn’t take long for 2K to change the pricing of its slow-to-earn Virtual Currency after the backlash.
So what’s going on with Red Dead Redemption 2 then? Will we see it ride into town this October? Take-Two Interactive’s big cheese Strauss Zelnick believes so, as the head of Rockstar’s parent company expressed confidence in Red Dead Redemption 2 being locked and loaded for its October 26 release.
CS: GO (Counter-Strike: Global Offensive) is one of the most popular first-person shooter games, …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
Critical Hit is built on the idea that we are more than one thing. Are you a hardcore gamer who also enjoys a night out at the movies? Perhaps you’re a professional cosplayer who is searching for the perfect burger, or maybe you’re just interested in high-end tech and Netflix binging. Covering gaming, entertainment, tech and geek, Critical Hit offers information and critique from a staff of diverse, knowledgeable and fiercely opinionated writers.