Take-Two CEO predicts photorealistic graphics within the next decade
Facial animation technology captures every nuance of a performance, worlds look real enough to live in, and ray tracing is resulting in the lighting that gives life to these environments looking better than the real deal. There’s going to come a time when video games are indistinguishable from reality, and Take-Two CEO Strauss Zelnick believes that it’ll only be a mere decade to reach photorealistic visuals within video games.







