Critical Hit

Critical Hit
  • Games
  • Entertainment
  • Tech
  • Comics
  • Lifestyle
  • Reviews
  • The Podcast
Home Geoffrey Tim (page 228)

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

Posts By Geoffrey Tim

Gaming

Madden 18 gets a single player story campaign called “Longshot”

By Geoffrey Tim
June 10, 2017
1
Gaming

PlayStation and Xbox hardware and games going cheap for E3!

By Geoffrey Tim
June 9, 2017
7
Gaming

CD Projekt RED is being blackmailed for stolen Cyberpunk 2077 files

By Geoffrey Tim
June 9, 2017
16
Gaming

MXGP3 The Official Motocross Videogame review – Middling, muddy Motorcross

By Geoffrey Tim
June 8, 2017
Comments Off on MXGP3 The Official Motocross Videogame review – Middling, muddy Motorcross
Gaming

Magic the Gathering is getting the AAA RPG treatment

By Geoffrey Tim
June 8, 2017
5
Gaming

Pulled Game Informer listing suggests a sequel to Bully

By Geoffrey Tim
June 8, 2017
1
Competitions

Here’s the winner of the Tekken 7 Collector’s Edition

By Geoffrey Tim
June 7, 2017
11
Gaming

Battleborn is totally not free-to-play but you can play it for free, forever

By Geoffrey Tim
June 7, 2017
15
1...227228229...1,213Page 228 of 1,213

Social

Latest Reviews

Top Gear Series 31

CriticalHit Gets a Sneak Preview of Top Gear Series 31…

Twelve Minutes Review – Stuck in a Mystery Time Loop

Cris Tales Reviews – Present, Past, and Future Collide

F9: The Fast Saga Review

Disney’s Jungle Cruise Review

Advert

Latest Posts

CriticalHit Given Early Access to GTA VI: We Like What We’ve Played…

CriticalHit shares a positive first impression of GTA VI, alongside confirmed information about its story, setting and November 2026 release.

Game controller, poker chips and a magnifying glass over review notes on a desk.

Game Culture Spent Two Decades Earning Trust, Now Casino Reviews Face Identical Questions

A sci-fi pilot and spacecraft cockpit transitioning from storyboard sketches into detailed cinematic concept art.

Prototyping Game Cutscenes With Veo 3.1 Before a Single Asset Exists

A stylised forest courier with a teal cape and amber scarf, shown standing, running and landing.

Spine Animation for Games: From Character Art to Playable Movement

MW4 aimbot settings showing FOV, smoothing, aim bone and visibility controls

MW4 PC Features Explained: Aimbot, ESP, Radar and Visual Tools

Competitions

Win a spooky Resident Evil Village hamper!

May 7, 2021

A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.

Win a copy of Doom 3 VR Edition on PlayStation!

March 31, 2021

Win an Epic Blizzard 30th Anniversary celebration collection pack!

February 9, 2021

And the winner of our Lego Star Wars set is…

December 18, 2020

Features

God of War Ragnarok

PlayStation Showcase – A Recap of All the Announcements

Guilty Gear Strive Review – Better call Sol

DC Super Hero Girls: Teen Power Review – The Just-Us League

Rainbow Six Extraction Preview – Game on man, game on

Most Recent

CriticalHit Given Early Access to GTA VI: We Like What We’ve Played…

James Porter
October 5, 2026
Game controller, poker chips and a magnifying glass over review notes on a desk.

Game Culture Spent Two Decades Earning Trust, Now Casino Reviews Face Identical Questions

James Porter
October 5, 2026
A sci-fi pilot and spacecraft cockpit transitioning from storyboard sketches into detailed cinematic concept art.

Prototyping Game Cutscenes With Veo 3.1 Before a Single Asset Exists

James Porter
October 5, 2026
Load more

About Us

Critical Hit is built on the idea that we are more than one thing. Are you a hardcore gamer who also enjoys a night out at the movies? Perhaps you’re a professional cosplayer who is searching for the perfect burger, or maybe you’re just interested in high-end tech and Netflix binging. Covering gaming, entertainment, tech and geek, Critical Hit offers information and critique from a staff of diverse, knowledgeable and fiercely opinionated writers.

Follow Us

Read This

Concept illustration of an educational puzzle game on a monitor and tablet beside level-design sketches

Top Educational Game Development Companies in 2026: Review

James Porter
September 29, 2026
TempPro hygrometer on a wooden tabletop displaying temperature and relative humidity

How to Protect Wood Furniture from Humidity Damage

James Porter
October 1, 2026
Tonfotos interface showing a detected face and options to confirm or correct the person's name.

Top Photo Organizing Software: 3 Ways to Tame Your Library

James Porter
September 29, 2026
A stylised forest courier with a teal cape and amber scarf, shown standing, running and landing.

Spine Animation for Games: From Character Art to Playable Movement

James Porter
October 5, 2026

Timeline

  • October 5, 2026

    CriticalHit Given Early Access to GTA VI: We Like What We’ve Played…

  • October 5, 2026

    Game Culture Spent Two Decades Earning Trust, Now Casino Reviews Face Identical Questions

  • October 5, 2026

    Prototyping Game Cutscenes With Veo 3.1 Before a Single Asset Exists

  • October 5, 2026

    Spine Animation for Games: From Character Art to Playable Movement

  • October 2, 2026

    MW4 PC Features Explained: Aimbot, ESP, Radar and Visual Tools

  • Critical Hit
  • Contact
  • Advertise
  • Terms
  • Privacy Policy
  • Disclaimer
Critical Hit
Privacy Policy
Loading Comments...