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Home Tag Archives: bungie (page 49)

Tag Archives: bungie

Gaming

Call of Duty’s Mile High Club was a big influence on Destiny 2 and its carry culture

By Darryn Bonthuys
July 18, 2017
in :  Gaming
14

Destiny 2 was influenced by Call of Duty 4: Modern Warfare and its outstanding Mile High Club mission, says Bungie designer Rob Engeln in the latest podcast from the developer. “The big inspiration for me was actually watching a bunch of videos of people speedrunning Mile High Club from Modern Warfare on Veteran difficulty."

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Gaming

Check out all of Doomfist’s new skins in Overwatch

By Darryn Bonthuys
July 13, 2017
in :  Gaming
4

While the tweaking and balancing of Doomfist on the Overwatch PTR will most likely still take some time, more details are filtering in. The important cosmetic details that is, as the current incarnation of the fist machine now has numerous sprays and tags that you can take a gander at.

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Gaming

“There is story everywhere” in Destiny 2

By Darryn Bonthuys
July 12, 2017
in :  Gaming
8

While Destiny’s later expansions would flesh the world out, players were still hungry for a more cohesive tale. They didn’t want a wishy-washy saga of fighting an undefined enemy while an ally spouted off the worst one-liners possible (I don’t have time to tell you I don’t have time uuuuuurggghhhh who wrote that). If that was one of your major requests for Destiny 2, then good news: You’ll be getting all that and more. “

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Gaming

Take a look at the Endless Vale map that’ll be in the Destiny 2 beta

By Darryn Bonthuys
July 11, 2017
in :  Gaming
1

With customisation being a key influencer in games of this ilk and Destiny 2 continuing the trend of the Guardian you’ve built being playable in the arenas, I see the mode gaining a following when Destiny 2 launches on PC. Plus, that gunplay. It’s the best. All of this needs to be tied together by some solid map design however. Maps which make the best of all-out warfare, choke points and escape routes through Destiny 2’s various modes. Here’s one of those aforementioned maps from IGN’s coverage of the sequel, the Endless Vale on the Vex planetoid of Nessus.

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Gaming

Expect tougher challenges for the “pinnacle” of Destiny 2

By Darryn Bonthuys
July 7, 2017
in :  Gaming
2

If you thought that Destiny was too easy, well good news then you masochistic fiend: Bungie has heard you and they’re cranking up the difficulty for select events. In an IGN First interview, game director Luke Smith detailed how players would need to consider their loadouts more carefully than ever before for “the pinnacle level of the game”.

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Gaming

Say goodbye to the Tower and hello to The Farm in Destiny 2’s new social space

By Darryn Bonthuys
July 6, 2017
in :  Gaming
2

The Tower of Destiny’s first cycle is gone, having been renovated with extreme prejudice by the Red Legion and the ultimate landlord, Dominus Rex. Your freeloading ass is out, your buddy the Traveller can’t help you due to space-magic reasons and you need someplace to help store your collection of guns. It’s off to the Farm then for some fresh air, chickens and football.

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Gaming

Destiny 2 post-launch content will be more regular thanks to Activision’s support studios

By Darryn Bonthuys
July 4, 2017
in :  Gaming
4

It’s that very drought of content that defined Destiny 2 that developer Bungie and its parent company Activision want to avoid for Destiny 2, a promise that’ll have them chucking plenty of their considerable resources at the sequel in an attempt to keep that franchise populated between the months of expansions that are on the horizon.

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Gaming

Destiny 2 will have a “followable narrative” that tells the tale of the Red War

By Darryn Bonthuys
June 27, 2017
in :  Gaming
2

Much like how the Taken King gave players a primary antagonist in the form of Oryx, Destiny 2 focuses on Dominus Ghaul and his Red Legions driving the Guardians out of their safe haven and into the wildlands. A story that works just as well the second time for Destiny 2.

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