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Home Features (page 70)

Features

Driveclub deserved better

By Darryn Bonthuys
September 9, 2019
in :  Features, Gaming
9

Driveclub was beautiful, sublime to experience and it deserved better before Sony parked it away in a random barn with nary a find word said, leaving it to be forgotten about in the years to come.

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Ranking the fight scenes of The Matrix trilogy

By Darryn Bonthuys
September 5, 2019
in :  Entertainment, Features
22

Whether it be the action sequences that saw pitch-perfect choreography or an end to a saga that blended high budget special effects with hard-hitting kung-fu, here’s our ranking of the worst, kind of okay and absolutely sublime fight scenes that made The Matrix series so memorable.

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Gears 5 review – Bigger, better, more beautiful

By Geoffrey Tim
September 4, 2019
in :  Features, Gaming, Reviews
31

There are missteps, especially with the open worlds feeling lifeless, but Gears 5 is a more confident turn from a developer that no longer has to prove it’s capable of making a faithful Gears of War sequel. It’s bigger, better and more beautiful – and a bold step in the right direction for Gears. The action is superlative, the writing hits humorous and emotional notes and the number of multiplayer modes is extensive. If ever there was a reason to subscribe to Game Pass, this is it.

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Ghost Recon: Breakpoint – We speak with executive producer Nouredine Abboud on dialling up the tension for survival behind enemy lines

By Brad Lang
September 4, 2019
in :  Features, Gaming
9

We sat down with Executive Producer Nouredine Abboud to talk a little more about how Ghost Recon: Breakpoint plans on building on from what Wildlands established.

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Ghost Recon Breakpoint–Hands-on with Single-Player Story and PVE

By Paul Davies
September 3, 2019
in :  Features, Gaming
9

Few people are further from their comfort zone than Spec-Ops marines. This has to be the least cosy profession on the planet. Attempting to now join them in this struggle to remain sane while all around is sheer bloody chaos, Ubisoft is taking the safety net away from its most famous shooter franchise. In Ghost Recon Breakpoint, you’re no longer …

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Here’s everything new that DC Comics still has in store for 2019

By Darryn Bonthuys
September 3, 2019
in :  Comics & Toys, Features
0

If you’re in the mood for everything from zombified superheroes running amok to supervillains being given the chance of a lifetime, horror from Joe Hill to the return of the best sleuth in the multiverse, then sit back and take a gander at what DC Comics still has in store for 2019!

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Critical Hit’s video game review wrap-up for August 2019

By Darryn Bonthuys
September 3, 2019
in :  Features, Gaming
1

We came, we saw and we played a lot of games last month! August may have been the calm before the Q4 storm, but with a month that included the likes of Astral Chain, Control and Ion Fury, there was no shortage of new material to sink your thumbs into. So if you’re looking for something to play, got some cash to burn and need an opinion to help justify your purchases, here you go! Here’s a look back at the best of August…and the worst.

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Best of Gamescom: Brad’s personal Highlights

By Brad Lang
September 3, 2019
in :  Features, Gaming, Opinion
4

Gamescom was rad as all Hell. Personally, it was the first convention I’ve ever had the opportunity to cover, so setting aside the crippling anxiety that is flying overseas by yourself and staying in a stranger’s spare room (it was a really good price and he only stole one of my kidneys, very considerate) Gamescom was everything I wanted it …

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Critical Hit is built on the idea that we are more than one thing. Are you a hardcore gamer who also enjoys a night out at the movies? Perhaps you’re a professional cosplayer who is searching for the perfect burger, or maybe you’re just interested in high-end tech and Netflix binging. Covering gaming, entertainment, tech and geek, Critical Hit offers information and critique from a staff of diverse, knowledgeable and fiercely opinionated writers.

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