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How Fox Renderfarm Supports Modern Game Visual Production

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Why High-Quality Concept Art Shapes Better Video Games

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In Other News – August 26, 2010

By Nick De Bruyne
August 26, 2010
in :  Gaming
1

So today Gavin let people know via Twitter that we may be interested in taking on a new writer for some expansion, promising money and free games (terms, conditions, your pants and your soul may apply). For some strange reason, a lot of people liked the idea of getting money and free games, so keep a look out for a …

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Gaming

Awesome StarCraft 2 Mods

By Nick De Bruyne
August 26, 2010
in :  Gaming
2

One of the single greatest advantages in the PC gaming community is the ability to create or download and play mods for your games. G4TV have put together a compilation of some amazing mods that have either been released or are still in development and some of them are pretty nuts. There are mods that turn StarCraft into everything from …

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Gaming

GameState Celebrity Co-Op With The Voice Of Mario – Charles Martinet

By Nick De Bruyne
August 26, 2010
in :  Gaming
0

Anyone who has met Charles Martinet, otherwise known as the voice of Mario, will tell you that he is one of the nicest people you will ever meet. Well, Mr. Martinet has been in South Africa recently doing all sorts of goodies, and GameState managed to get him into their studio to record another session of their Celebrity Co-Op series. …

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Gaming

Check out these incredible DIY video game props

By Nick De Bruyne
August 26, 2010
in :  Gaming
6

Does the name Harrison Krix ring a bell? It probably doesn’t. That’s probably because his awesome creations get all the glory, while he does all the dirty work. He has this to say about himself in his profile: I’m a 28 year old dork working in Graphic Design and living in Atlanta. In my free time, I design and make …

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Gaming

Vanquish To Be The Same Across Both Platforms

By Geoffrey Tim
August 26, 2010
in :  Gaming
5

Platinum Games’ Vanquish, their over-the-top, insane, slick 3rd person shooter looks pretty damned amazing so far. Platinum Games’ last gem Bayonetta was considerably worse on the PS3 than its Xbox counterpart. Considering that Vanquish’s engine is built upon the framework constructed for Bayonetta, PS3 owners have valid reasons to be wary. According to Hideaki Nakata, responsible for tuning the engine …

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Gaming

PlayStation Controller Buttons Explained

By Geoffrey Tim
August 26, 2010
in :  Gaming
1

I love my PS3, as I loved my PS2 and PS1 before it. What I’ve never really liked though, is the aesthetically unchanged controller each system has shipped with. It primarily comes down to the analogues, which were added as an afterthought on the PS1 controller’s existing, thumbstick-less mould, for use in analogue-compatible games like Tobal 2, Bushido Blade, and …

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Gaming

Overpriced Kinect Peripherals Inbound

By Geoffrey Tim
August 26, 2010
in :  Gaming
2

Of course it was going to happen. Kinect, Microsoft’s motion-controller sans controller is set to receive some officially licenced peripherals. thankfully, we’re not in Wii territory yet; These aren’t plastic tennis rackets or faux bowling balls (because, ostensibly, you could use your own real versions of those things). No, these overpriced peripherals are intended to help you mount (no, not …

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Gaming

Mafia’s Collectables Explained

By Geoffrey Tim
August 26, 2010
in :  Gaming
0

Source Last Updated: August 26, 2010

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