Sekiro: Shadows Die Twice interview–Ninjas, single-player and new spins on brutal boss fights
Sekiro is also utterly gorgeous thanks to its Japanese palette that mixes bloodshed with mythology, and the increased sense of aggression and adventure makes for a very different game when compared to its predecessors that were developed at From Software. Naturally, I had some questions. Fortunately, From Software’s Yasuhiro Kitao and his translator had some answers for me, when we chatted during an E3 2018 session where a lengthy slice of Sekiro was shown off behind closed doors.