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Home Tag Archives: Interview (page 5)

Tag Archives: Interview

Features

Sekiro: Shadows Die Twice interview–Ninjas, single-player and new spins on brutal boss fights

By Darryn Bonthuys
June 19, 2018
in :  Features, Gaming
3

Sekiro is also utterly gorgeous thanks to its Japanese palette that mixes bloodshed with mythology, and the increased sense of aggression and adventure makes for a very different game when compared to its predecessors that were developed at From Software. Naturally, I had some questions. Fortunately, From Software’s Yasuhiro Kitao and his translator had some answers for me, when we chatted during an E3 2018 session where a lengthy slice of Sekiro was shown off behind closed doors.

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Gaming

The future of Moss is uncertain, but Polyarc wants to make more

By Alessandro Barbosa
June 18, 2018
in :  Gaming
Comments Off on The future of Moss is uncertain, but Polyarc wants to make more

With Moss being such a success, it would be weird for developers Polyarc not to want to continue with more stories in their new world. And they want to, but perhaps not with Quill.

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Features

The Crew 2 wants to offer a world of freedom to its players

By Darryn Bonthuys
May 18, 2018
in :  Features, Gaming
Comments Off on The Crew 2 wants to offer a world of freedom to its players

The Crew 2 may have had hundreds of hands guiding its development, but not all of them belonged to Ubisoft. In fact, a lot of its design is the end result of thousands of fans adding their input to the upcoming caRPG.

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Features

The Crew 2 is all about surprises, emotions and authenticity

By Darryn Bonthuys
May 17, 2018
in :  Features, Gaming
Comments Off on The Crew 2 is all about surprises, emotions and authenticity

For The Crew 2, it’s about more than just looking good on the streets. It’s about finding genuine moments of shock and awe when you’re racing or exploring.

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Gaming

Bluepoint are already working on another remake bigger than Shadow of the Colossus

By Alessandro Barbosa
March 12, 2018
in :  Gaming
Comments Off on Bluepoint are already working on another remake bigger than Shadow of the Colossus

After their stellar work on remaking Shadow of the Colossus, developers Bluepoint are already working on another remake project instead of exploring new IP.

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Gaming

Miyamoto was worried about regular humans in Super Mario Odyssey

By Geoffrey Tim
June 28, 2017
in :  Gaming
Comments Off on Miyamoto was worried about regular humans in Super Mario Odyssey

Seeing regular-sized people in Super Mario Odyssey is jarring - and it's a concern shared by Shigeru Miyamoto.

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Gaming

How Wolfenstein II: The New Colossus is making downtime with your rebel crew even more expansive

By Alessandro Barbosa
June 16, 2017
in :  Gaming
Comments Off on How Wolfenstein II: The New Colossus is making downtime with your rebel crew even more expansive

Wolfenstein II: The New Colossus Creative Director, Jens Matthies, explains how this sequel expands the more interessting parts of The New Order - the downtime with the rest of your crew.

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Features

Assassin’s Creed Origins is less about following waypoints, and more about encouraging exploration

By Alessandro Barbosa
June 13, 2017
in :  Features, Gaming
8

We sat down with Assassin's Creed Origins producer to discuss the franchise's history with cluttered waypoints, and specifically how Origins is doing away with them.

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Timeline

  • October 22, 2026

    Affiliate to Partner: Breaking the 75 Average Viewer Wall

  • October 22, 2026

    Scaling Your First Multi-Player Game Server Without Dropping Frames

  • October 22, 2026

    Why AI Data Centers Are Becoming a Water-Engineering Problem, Not Just a Power Problem

  • October 22, 2026

    From Photo to Playable: A Practical Guide to Making Game-Ready 3D Models With AI

  • October 21, 2026

    The Supply Chain Jobs Behind a Gaming Console Launch

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