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Home Features (page 72)

Features

Control – How to solve the Punch Card and Mirror puzzles

By Darryn Bonthuys
August 27, 2019
in :  Features, Gaming
0

We’ve got a guide here that’ll get you through some of the trickier parts of Control, so sit back, take some notes and let your ol’ uncle D help you get back to what matters most in Control: Unrelenting gunplay and superpower action from the masters of Max Payne and Alan Wake.

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MXGP 2019 review – Vroom for improvement

By Geoffrey Tim
August 27, 2019
in :  Features, Gaming, Reviews
1

When I booted up MXGP 2019 and greeted by its slick character customisation, I thought things had changed. See, Milestone has been making MXGP videogames with the FIM Motocross World Championship licence for years, and they’ve featured the smallest, most iterative of upgrades in all that time. Even when they moved to a more modern piece of development software with …

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The Ninja Saviors: Return of the Warriors Review – Scratches a Kunoichi

By Darryn Bonthuys
August 26, 2019
in :  Features, Gaming, Reviews
7

How do you improve on perfection? How do you take nature’s greatest killing machine, the ninja, and make the apex of stealth better? One, if you think ninjas are the result of fiction and Michael Dudikoff movies then shut up because have you ever seen a ninja? Check and mate, heretic. Two, cybernetics of course. Duh, man do I have …

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Control Review – Pulsating rhythmical Remedy

By Geoffrey Tim
August 26, 2019
in :  Features, Gaming, Reviews
19

The third-person action, while slick and elegant, is perhaps a little pedestrian, but the completely bonkers story and the rewarding sense of exploration and discovery help cement Control as one of Remedy's best games.

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Bandai Namco at Gamescom: Radiation, Vampires and Monkey Tails

By Brad Lang
August 26, 2019
in :  Features, Gaming
0

Bandai Namco is one of the eclectic publishers, it’s kinda difficult to pin down what exactly they’re all about. Ubisoft are publishers usually driven to create immersive, expansive open worlds, Sony often places an emphasis on cinematic presentation and narrative and EA likes money; they all kinda have some form of speciality that they’re known by. Bandai Namco on the …

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We took a drive with Top Gear’s Stig, and even managed to ask him some questions

By Darryn Bonthuys
August 26, 2019
in :  Entertainment, Features
26

Top Gear’s roster of hosts might change, there may be a new fastest car around the track on any given day of the week and the show may change with the times, but there’ll always be one constant: The Stig. Some say that his nipples are shaped like the Nurburgring and that his sweat can clean precious metals, but all we know is that Top Gear’s resident racing driver is Top Gear at its best: Focused, able to throw a million Rand's worth of car around a corner with reckless abandon and able to say a thousand words without ever opening his mouth.

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Interview with Paul Sage, Creative Director of Borderlands 3: Just get in there and have fun!

By Brad Lang
August 26, 2019
in :  Features, Gaming
25

Paul Sage sits opposite me, his intense eyes staring down at me from behind his glasses. Sage has worked on some of my favourite games which include the first two Borderlands, and he’s on the verge of launching the long-awaited next mainline entry into the beloved franchise. And he’s also busy telling me about a guy stuck in a porta-potty.

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Hands on with NBA 2K20: Bouncing off the Walls

By Brad Lang
August 26, 2019
in :  Features, Gaming
0

NBA 2K20 may have all the bells and whistles necessary to keep old fans satisfied, but for newcomers? It's a much harder sell.

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