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Gaming

Mega Mewtwo Tokyo GO Fest 2026: Timed Research & Spoofer Guide

May 29, 2026
Gaming

Crimson Desert Key Buying Guide 2026: Steam Store vs Keyshop Platforms — What Saves You the Most?

May 25, 2026
Gaming

What Gaming and Tech Brands Can Learn from Top Design Agencies

May 25, 2026
Gaming

How to Keep Up With the 2026 World Cup Without Watching Every Game

May 26, 2026
Home Gaming (page 168)

Gaming

Gaming

Destiny 2’s latest hotfix graciously gives Warlocks a slight Stasis buff

By Darryn Bonthuys
December 15, 2020
in :  Gaming
0

Like every expansion before it, Beyond Light stuck to its traditional guns shortly after it landed. A new world to explore? Check! New gear to collect? Check! A new subclass for the Warlock class that was nuked from orbit after release and transformed into a punching bag for Hunters and Titans in the Crucible? You better believe that that is a check on the Bungie list.

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Features

Cyberpunk 2077 guide: How to build the ultimate gunslinger

By Darryn Bonthuys
December 15, 2020
in :  Features, Gaming
7

Here’s how you can fine-tune V into a sharpshooter from the five attribute skill-trees available in Cyberpunk 2077.

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Gaming

Rare is celebrating 1000 days of Sea of Thieves

By Brad Lang
December 15, 2020
in :  Gaming
0

When it launched, I doubt anyone thought we’d still be playing this pirate adventure-em-up for 1000 days. I guess that’s just what good post-launch support looks like.

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Gaming

Fall Guys Season 3 patch notes reveal a load of what we can expect tomorrow

By Brad Lang
December 15, 2020
in :  Gaming
0

There’s a little bit of everything being added. New levels, cosmetics, features and bug fixes can be expected.

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Gaming

Werewolf: The Apocalypse – Earthblood’s latest gameplay trailer unleashes the beast

By Darryn Bonthuys
December 15, 2020
in :  Gaming
3

Developed by Cyanide Studios, the trailer narrated by game director Julien Desourteaux shows off the core meat and potatoes of Werewolf’s gameplay. You can skulk around in your human form, laying traps and taking out enemies or you can get sneakier as a full-blooded wolf that can work its way into conveniently-shaped air ducts for maximum surveillance opportunities.

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Features

Morbid: The Seven Acolytes Review – Dark goals

By Darryn Bonthuys
December 14, 2020
in :  Features, Gaming, Reviews
0

Morbid follows the Dark Souls formula pretty closely despite it having a retro charm, but the boss fights are an undeniable highlight of the game. Disturbing bouts of danger that will snuff your flame out with a single lucky blow, these encounters boast an incredible art direction, fascinating gameplay quirks, and a challenge that’ll leave your controller moist with hand sweat.

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Features

Critical Hit Game Awards 2020 – Best of the rest

By Darryn Bonthuys
December 14, 2020
in :  Features, Gaming
1

We’re not done yet though! We’ve still got a few more games to recognise, and because we’re a bunch of lazy hacks who are counting down the minutes until we go on vacation, we’ve rounded the remaining standouts of excellence below. Here they, the best of the rest that 2020 had to offer.

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Gaming

Cyberpunk 2077 Review–Blade Gunner

By Brad Lang
December 14, 2020
in :  Gaming
37

Cyberpunk 2077 tells a compelling story with an excellent assortment of characters but fails to deliver on the promises of a living, breathing open-world. All of these faults are amplified by a messy user interface, unengaging combat, and shoddy performance across multiple platforms.

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May 7, 2021

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Critical Hit is built on the idea that we are more than one thing. Are you a hardcore gamer who also enjoys a night out at the movies? Perhaps you’re a professional cosplayer who is searching for the perfect burger, or maybe you’re just interested in high-end tech and Netflix binging. Covering gaming, entertainment, tech and geek, Critical Hit offers information and critique from a staff of diverse, knowledgeable and fiercely opinionated writers.

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Timeline

  • May 30, 2026

    How To Build a Mature SBOM Management Programme That Goes Beyond Checkbox Compliance

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    Why Recognition and Reward Systems Still Matter in High-Pressure Tech Work Environments

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