The Last of Us is about consequence
The Last of Us is story driven - but there's also an emphasis on the consequences of your actions.
The Last of Us is story driven - but there's also an emphasis on the consequences of your actions.
Are gaming studios and artistis taking enough risks when designing new titles these days? Nope, says one Dishonoured developer.
Love PlayStation but hate the Dualshock controller? Gioteck has a solution for you.
The development for the next UFC game is now in the hands of the same EA studio that's responsible for the well received boxing games, Fight Night.
Nobody's saying anything about hacks - but Microsoft's suggested you change your Xbox Live password.
Fez, the wonderful puzzle platformer from Polytron won;t be patched again - because it costs too much.
Trent Reznor has now teamed up with Treyarch to work on the theme for Black Ops II
Microsoft has announced that the Halo 4 limited edition console will be available locally in November this year
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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