Destiny 2 -Everything we know so far
Destiny 2 launches on September 6, and it's promising a whole new world to explore and shoot stuff up in. Here's everything that we know so far about Bungie's grand sequel.
Destiny 2 launches on September 6, and it's promising a whole new world to explore and shoot stuff up in. Here's everything that we know so far about Bungie's grand sequel.
The next project from Spelunky creator Derek Yu isn't exactly a single game. In fact, it's 50 smaller games that will prey on your nostalgic tendancies.
So here's our list of things that we're excited to see at Gamescom this year. Let us know what we're missing and what you are really excited about.
What about the player who wants to sail around at their own steam in Skull and Bones? The player who wants to focus primarily on single-player over multiplayer high seas shenanigans? Ubisoft has a plan for that, although it’s not a traditional campaign that the publisher and their Singapore-based development team has in store for players.
As Senua progresses through her fractured psyche, death hangs over her. When she falls to it, a dark, oily corruption spreads up her arms. Once that corruption reaches her head, it’s game over – but not in the traditional, oh I’ll just load my savegame sense. If you die too much in the game, your saved game is erased. Gone. Permanently
Let’s say that you’re a video game publisher. Between meetings where you figure out how to shoehorn loot boxes into your game and a slideshow on how much you can charge for attack pants DLC, you’ve also got to manage the various studios under your brand. Studios who deliver outstanding work, that has begun building an audience and yet haven’t met your ludicrously high sales targets. Can’t win them all, hey? Bugger that, cut the studio from your fat and roll on. That’s exactly what Square Enix did this year, as the publisher decided to part ways with IO Interactive and the Hitman franchise.
LawBreakers, the new mid-budget shooter from Clifford Bleszinski’s Boss Key Studios is now available.
The Xbox One has always been bogged down by its slow, messy UI. But on the eve of the Xbox One X, we're finally getting the overhaul we deserve.
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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